AgentPlayerAchievements
MCP-powered local platform turns vibe coding into a game. Steam-style achievements for Claude Code, Hermes and more.
Documentation
Agent Player Achievements (AGPA) 🏆
EN | | | |
Gamified achievement system for AI coding agents.
Earn XP, unlock trophies, level up — just by doing what you already do.
Claude Code · Kilo Code · OpenCode · Hermes · OpenClaw
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Without AGPA ❌
- No visibility into your coding habits across sessions
- Can't track progress — getting faster? Using more tools? No way to know
- No motivation to explore your agent's full feature set
- Same routine every day — no surprises, no milestones
With AGPA ✅
- Auto-tracking — every tool call, file edit, and git commit logged automatically
- Steam-style dashboard — XP bar, levels, streaks, heatmaps, achievement showcase
- 217 achievements across 11 categories — from "Hello World" to "Completionist"
- Instant feedback — terminal popups, macOS notifications, 8-bit sounds on unlock
Dashboard Preview
Home — XP bar, streaks, agent stats
Achievements — 217 achievements × 11 categories
Sets — themed collections with progress tracking
Detail Card — rarity, unlock date, replay animation
Quick Start
Prerequisites: Node.js ≥ 18
# Option A: install globally (recommended for users)
npm install -g @eiainano/agpa
agpa init
# Option B: clone and link (recommended for contributors)
git clone https://github.com/eiainano/AgentPlayerAchievements.git
cd AgentPlayerAchievements && npm install && npm link
agpa initThat's it. Keep using your agent — achievements unlock automatically as you work.
> [!TIP]
> Want to see what the dashboard looks like without waiting for real unlocks? Run `agpa demo` to generate sample data instantly.
agpa dashboard # open the achievement dashboard
agpa stats # check your progress
agpa assets download # (optional) pre-download all 219 pixel-art badgesHow It Works
Your Coding Session
│
├─ You code, agent responds — every action is tracked
│ └─ dual-channel: MCP tools + Hook events
│
├─ Session ends → engine evaluates 217 achievements
│ └─ unlocked? → macOS notification 🎉
│
└─ agpa dashboard → view, sort, filter, shareTwo data channels → one engine → one dashboard:
| Channel | Method | Captures |
|---|---|---|
| Hook CLI | Tool hooks (subprocess via stdin) | file.read/write/edit, tool.complete, git.commit, session.start/end, task.complete, agent.spawn |
| MCP Server | STDIO protocol (7 tools) | image.read, file.language_used, plan.mode_entered, user.message, automode.start, achievement config, explain |
Both channels write to the same `~/.agent-achievements/` event log. The engine evaluates 12 condition types against 217 achievements.
> [!NOTE]
> Zero overhead. The Hook CLI is a sub-millisecond subprocess. The MCP server runs on STDIO with no network calls. All data stays on your machine.
Features
- 🎮 Achievement Dashboard — XP bar, level, streak, activity heatmap, rarity breakdown, showcase
- 🏆 217 Achievements across 11 categories — from "Hello World" to "Completionist"
- 🔥 GitHub-style activity heatmap — 4 months of coding activity at a glance
- 📸 Share Card — dark/light themed, bilingual, downloadable PNG
- 🔊 8-bit sound effects & notifications — rarity-graded retro sounds + desktop push notifications on unlock
- 📂 Multi-profile — up to 4 profiles, switch anytime (work, personal, experimentation)
Supported Tools
| Tool | Auto-track | MCP track | Easiest Setup |
|---|---|---|---|
| Claude Code | ✅ | ✅ | `agpa init` auto-detects |
| Kilo Code | ✅ | ✅ | TS plugin + MCP config |
| OpenCode | ✅ | ✅ | TS plugin + MCP config |
| Hermes | — | ✅ | MCP JSON config |
| OpenClaw | ✅ | ✅ | Plugin + MCP config |
All five tools have full dual-channel coverage except Hermes (no hook API). For any MCP-compatible client (Cursor, VS Code, Windsurf, etc.), MCP-only tracking works out of the box — you just miss hook-based auto-tracking.
> [!TIP]
> New to MCP? Start with `agpa init` — it auto-detects your installed tools and configures everything. Manual JSON configs below are fallbacks.
Claude Code — auto-track + MCP (full coverage)
`agpa init` auto-detects Claude Code and registers both channels. For manual setup:
MCP config (`~/.claude/.mcp.json` or project-root `.mcp.json`):
{
"mcpServers": {
"agpa": {
"command": "npx",
"args": ["-y", "@eiainano/agpa", "agpa-mcp"]
}
}
}Hook registration — `agpa init` adds hook entries to your Claude Code settings. Verify with `agpa verify`.
Cursor / VS Code — MCP only
These editors support MCP but don't expose hook APIs for auto-tracking. You get tool-call tracking via MCP.
Cursor (`.cursor/mcp.json`):
{
"mcpServers": {
"agpa": {
"command": "npx",
"args": ["-y", "@eiainano/agpa", "agpa-mcp"]
}
}
}VS Code (`.vscode/mcp.json`):
{
"mcpServers": {
"agpa": {
"command": "npx",
"args": ["-y", "@eiainano/agpa", "agpa-mcp"]
}
}
}Kilo Code / OpenCode — auto-track + MCP (full coverage)
These tools support TS plugins for hook-level auto-tracking. `agpa init` registers the plugin + MCP config.
Manual MCP config (`opencode.json` or Kilo Code settings):
{
"mcpServers": {
"agpa": {
"command": "npx",
"args": ["-y", "@eiainano/agpa", "agpa-mcp"]
}
}
}The TS plugin (registered by `agpa init`) handles PostToolUse, SessionStart, SessionEnd, and other hook events automatically.
Hermes — MCP only
Hermes does not expose a hook API. MCP-based tracking covers tool calls and session events.
MCP config (`~/.hermes/mcp.json`):
{
"mcpServers": {
"agpa": {
"command": "npx",
"args": ["-y", "@eiainano/agpa", "agpa-mcp"]
}
}
}OpenClaw — auto-track + MCP (full coverage)
OpenClaw supports a plugin system for hook-level tracking. `agpa init` registers both the plugin and MCP config.
Manual MCP config:
{
"mcpServers": {
"agpa": {
"command": "npx",
"args": ["-y", "@eiainano/agpa", "agpa-mcp"]
}
}
}MCP Server
AGPA runs a Model Context Protocol server (stdio transport) that exposes 7 tools for any MCP-compatible client — Claude Desktop, Cursor, VS Code, Windsurf, and more.
| Tool | Description |
|---|---|
| `achievement.track` | Record an agent event (lightweight, Already installed AGPA globally? Run `agpa-mcp` directly. The server auto-detects your active profile and tool source. |
CLI Commands
| Command | Description |
|---|---|
| `agpa init` | Auto-detect and register with your agent tools |
| `agpa uninstall` | Cleanly remove AGPA from all configured tools |
| `agpa verify` | Check installation correctness |
| `agpa doctor` | Diagnose system state |
| `agpa dashboard` | Start achievement dashboard (localhost:3867) |
| `agpa stats` | Show achievement progress summary |
| `agpa progress` | List all achievements with unlock status |
| `agpa profile` | Manage achievement profiles (create, list, switch, softwares, delete) |
| `agpa demo` | Generate MVP demo data for testing |
| `agpa reset` | Reset all tracking data |
| `agpa config` | View/modify config (lang, sound, debug...) |
| `agpa showcase` | Manage showcase (list, pin, unpin, auto-fill) |
| `agpa search` | Search achievements by keyword/rarity/category |
| `agpa suggest` | Suggest next achievement to hunt |
| `agpa sound` | Toggle 8-bit rarity-graded sound effects (on, off) |
| `agpa activity` | View streak + 4-month activity heatmap |
| `agpa export` | Export achievement data as JSON |
| `agpa import` | Import from backup |
| `agpa mcp` | Start MCP server (stdio mode) |
| `agpa web` | Alias for `agpa dashboard` |
| `agpa pack` | List or inspect installed community achievement packs |
| `agpa banner` | Switch terminal banner color theme (Neon/Arcade/Gold) |
| `agpa history` | Browse raw event log entries |
| `agpa explain` | Show why an achievement is locked/unlocked (condition breakdown) |
| `agpa watch` | Real-time achievement progress monitor |
| `agpa upgrade` | Check for updates and upgrade AGPA |
| `agpa completion` | Generate shell completion script (bash/zsh/fish) |
> Full CLI reference: `agpa --help`
Community Packs
Anyone can create and share achievement packs. Drop a YAML file into `~/.agent-achievements/packs/` to install:
agpa pack list # list installed packs
agpa pack info # show pack detailsSee Creating Achievement Packs for the pack format spec, event type catalog, and 12 condition types.
Dashboard
Stats row → Streak + Heatmap → Showcase → Achievement grid with search/filter
agpa dashboard # default :3867
agpa dashboard 8080 # custom port
agpa dashboard --profile work # launch with specific profile- Stats: XP, level, total achievements, streak, tasks, tool uses
- Heatmap: GitHub-style 4-month activity grid
- Showcase: Pinned favorite achievements (up to 6)
- Achievement Grid: search, sort by rarity/category, filter unlocked/locked
- Sound toggle: 8-bit rarity-graded effects
- Share button: generates a beautiful bilingual card → PNG download
Architecture
┌─────────────────────────┐
│ Engine (src/engine/) │
│ track() / poll() │
└─────────────────────────┘
↗ ↖
MCP Server Hook CLI
(src/main.ts) (src/cli/hook.ts)
│ │
STDIO long-lived short-lived subprocess
│ (stdin pipe)
│ │
Agent calls Hooks fire
consciously automatically
│ │
┌─────┴─────┐ ┌──────┴──────┐
│ Manual │ │ Auto-track │
│ image.read │ │ tool.complete│
│ lang_used │ │ file.edit │
│ plan.mode │ │ session.* │
│ ... │ │ agent.spawn │
└───────────┘ └─────────────┘
╲ ╱
event.log ← both write here
│
engine.poll()
│
state.json
│
DashboardProject Structure
src/
├── main.ts # MCP Server entry (STDIO)
├── tool-registry.ts # Central tool registration
├── cli/
│ ├── index.ts # Unified CLI entry (27 commands)
│ ├── hook.ts # Hook CLI (track + poll + auto modes)
│ ├── init.ts # Interactive install wizard
│ ├── dashboard.ts # Dashboard launcher
│ ├── doctor.ts # System diagnostic
│ └── ... # 22 more CLI commands
├── engine/
│ ├── engine.ts # Core engine (track / poll / stats)
│ ├── evaluator.ts # 12 condition type evaluators
│ ├── store.ts # JSONL event log + state persistence
│ ├── types.ts # TypeScript interfaces
│ └── yaml-parser.ts # YAML achievement definition parser
├── dashboard/
│ ├── server.ts # HTTP server + API routes
│ ├── api.ts # Card data, stats aggregation
│ ├── public/ # Zero-framework HTML/CSS/JS frontend
│ └── customize-api.ts # Self-customize endpoint
├── tools/ # MCP tool definitions (7 tools)
├── utils/ # notify, validate, profile, pixel-art, battery, etc.
├── verify/
│ └── auditor.ts # Achievement verification logic
├── config.ts # Global configuration
└── helpers.ts # Shared utilities
pixel-art-output/ # Logo images (README)
achievement-definitions.yaml # 217 achievement definitions (authoritative)
scripts/ # dev tools (logo gen, pixel art gen, sounds)🔒 Security & Privacy
- Local-first — All event data stays in `~/.agent-achievements/`. No telemetry, no cloud sync, no network calls at runtime.
- Auditable — The engine is pure TypeScript functions operating on JSONL files. No obfuscation, no binary blobs.
- Minimal dependencies — 5 runtime dependencies (`@modelcontextprotocol/sdk`, `yaml`, `zod`, `figlet`, `tsx`) — all widely audited.
- STDIO isolation — The MCP server communicates via standard I/O only. No HTTP endpoints exposed.
- Hook sandbox — The Hook CLI runs as a sub-millisecond subprocess — it cannot persist state or access the network.
- Supply chain — No native modules, no postinstall scripts, no binary downloads at install time.
To report a vulnerability, see SECURITY.md.
👥 Contributing
We welcome contributions! Whether it's an achievement pack, a Dashboard improvement, a new tool integration, or an engine fix — there's a path for every skill level.
- **CONTRIBUTING.md** — setup, coding conventions, PR process, and 4 contribution paths
- **Creating Achievement Packs** — the complete guide to writing achievement definitions
- **`.github/ISSUE_TEMPLATE/`** — issue and PR templates
🌐 Environment Variables
| Variable | Description | Default | Values |
|---|---|---|---|
| `AGPA_PROFILE` | Active profile name | `default` | any string |
| `AGPA_LANG` | Interface language | `en` | `en`, `zh` |
| `AGPA_ENABLED_CATEGORIES` | Filter which achievement categories are active | all | comma-separated (e.g. `onboarding,tool_mastery`) |
| `AGPA_DEBUG` | Enable verbose debug logging | `false` | `true` |
| `AGPA_SOUND` | Override sound effects | config setting | `on`, `off`, `true`, `false` |
| `AGPA_SIMPLE_ANIMATIONS` | Use simplified terminal animations | `false` | `true` |
| `AGPA_BANNER_THEME` | CLI startup banner style | `Arcade` | `Neon`, `Arcade`, `Gold` |
| `AGPA_TELEMETRY` | Enable anonymous usage telemetry | `false` | `true`, `false` |
| `AGPA_TELEMETRY_SERVER` | Custom telemetry endpoint URL | `''` (none) | URL string |
| `AGPA_TOOL_SOURCE` | Override tool source identifier | auto-detected | `claude-code`, `hermes`, `openclaw`, etc. |
| `AGPA_MODEL` | Current AI model name (for achievements) | `auto` | any model string |
> [!TIP]
> Environment variables override `config.json` settings. Set them in your shell profile or agent configuration for persistent overrides.
FAQ
Q: Does this slow down my agent?
A: No. The Hook CLI is a sub-millisecond subprocess. The MCP server runs on STDIO with zero network overhead.
Q: Can I use it with multiple agents?
A: Yes. The init wizard auto-detects Claude Code, Kilo Code, OpenCode, Hermes, and OpenClaw. Each can have its own profile.
Q: My achievements aren't unlocking?
A: Run `agpa doctor` — it diagnoses tracking status, hook registration, and event coverage.
Q: How is this different from WakaTime or coding activity trackers?
A: WakaTime tells you *what* you did — hours, languages, projects. AGPA makes it *fun* — XP, levels, achievements, streaks, and Steam-style dopamine hits. It's gamification layered on top of your existing workflow, not another dashboard to check. Think of it as the difference between a fitness tracker's raw step count and a Pokémon Go badge — same data, different experience.
Q: Can I customize achievement names?
A: Yes. `/customize` page in the dashboard lets you rename any achievement.
Troubleshooting
> [!IMPORTANT]
> First step for any issue: Run `agpa doctor` — it diagnoses tracking status, hook registration, event coverage, and configuration problems in one shot.
| Symptom | Likely Cause | Fix |
|---|---|---|
| Achievements not unlocking | Hook/MCP not registered | Run `agpa doctor` to check hook registration + event coverage |
| Dashboard won't start | Port 3867 already in use | `agpa dashboard 8080` (or any free port) |
| `agpa init` fails | Agent tool not detected | Check supported tools list; use manual MCP JSON config as fallback |
| No macOS notifications | `terminal-notifier` missing | Run `brew install terminal-notifier`, or `agpa init` auto-installs it |
| Sound not playing | Audio context blocked by browser | Click anywhere on the dashboard page to enable audio |
| Profile switching not working | Profile doesn't exist | `agpa profile list` to see available profiles, then `agpa profile switch ` |
| Hook CLI errors in agent logs | stdin pipe is empty (expected for first run) | Normal — hooks are short-lived subprocesses; errors are logged to `~/.agent-achievements/error.log` |
For persistent issues, check `~/.agent-achievements/error.log` or open an issue.
Star History
License
MIT — see LICENSE
Frequently asked questions
What is AgentPlayerAchievements?
AgentPlayerAchievements is MCP-powered local platform turns vibe coding into a game. Steam-style achievements for Claude Code, Hermes and more.
How do I install AgentPlayerAchievements?
Open the GitHub repository and follow its README. Most MCP servers are added to your client's MCP config, then called by your agent.
Is AgentPlayerAchievements open source?
Yes — it is hosted on GitHub at https://github.com/eiainano/AgentPlayerAchievements and has 3 stars.
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